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Dead Sea Murder (2002)

Average Rating: 0.00/10
RPG Item Rank: N/A
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Year Published
2002
Primary Name
Dead Sea Murder
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ObjectID: 57109
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Year: 2002
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: RP005
47 pages
Size: Letter
English
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Description Edit | History

Publisher's description:

In 1947 the world was stunned by the discovery of ancient scrolls hidden in caves not far from where the city of Qumran once thrived. These documents, some written as early as 250 B.C., were hailed as one of the most important archaeological discoveries of the twentieth century. The Dead Sea Scrolls, as they were soon to be called, reportedly hadn't been seen by human eyes for two thousand years.

The members of the National Archaeological, Geographic, and Submarine Society know better.

Dead Sea Murder is a scenario for Grey Ghost Games' pulp adventure setting, Terra Incognita, which uses the Fudge system. Fudge's adjective-based trait system makes the adventure easy to convert for use with other pulp roleplaying games.

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Nuts & Bolts of Fudge

Robert D. Taylor talks in detail about the mechanics and settings of the Fudge system.

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