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2008
Primary Name
GURPS Spaceships 2
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ObjectID: 57496
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Year: 2008
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: 37-0121
46 pages
Size: Letter
English
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Subtitled: Traders, Liners, and Transports

From the publisher's website:

"Taking Care of Business . . ."

"So you've got a starship. Can you use it to make a fortune -- or even a living?"

"GURPS Spaceships 2 provides statistics and descriptions for dozens of interplanetary and interstellar commercial vessels, from tiny shuttlecraft and rugged tramp freighters to the sleek star liners and beautiful luxury yachts of the elite. It includes detailed rules for the cost of buying and running a private spaceship, as well as systems for using commercial vessels to make (or lose!) money in speculative trade, freight hauling, or passenger transport."

"This is the second volume in the GURPS Spaceships series by David Pulver (co-author of GURPS Fourth Edition). It requires only the GURPS Basic Set and GURPS Spaceships. GURPS Space is recommended but not required."

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Eidetic Memory: Medieval Sea Trade

These derived rules offer a quick way to determine what cargoes or passengers are available for

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Average Rating: 7.20
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