"You’ll love this job," said Merlin. "No danger at all. None of that saving the world business. It’ll be a piece of cake."
Why then does a terrible foreboding overwhelm you as you enter the the underground labyrinth of Grott’s Tomb to do Merlin’s little favour? Why is your path blocked by the horrific Draculina, fangs at the ready? Why are there more monsters, and deadlier traps here than in any of your previous adventures?
What is Merlin’s real purpose in sending you unprepared into the appalling Tomb of Nightmares? And will you survive long enough to find out?