"'Temples, Towers & Taverns'
Villages: What does a typical farmstead look like in Tobrien, Garetien, the Horasreich or the lands of the Tulamids? What discerns a meadow village from a line village? Are wayside shrines looked after by priests and do they are they under the control of local temples or influential abbeys? How does a windmill function?
Cities: What do branch offices and storehouse in a harbour look like? Does the guild of blacksmiths meet in the temple of Ingerimm or in a seperate building? What discerns a tulamidian bazaar from a market square in the Middle Realms?
Aventurian buildings for living, econonomy and religion: From a simple Moha rotund village and a tulamidian bath house to masterpieces of temple architecture and magnificient magistrate buildings you will find more than three dozens of exemplary aventurian buildings in this volume full of illustrations, maps and cross sections."