In western Reanaaria Bay, the gnomes of the Arajyd Hills struggle against the kobolds of the land. But worse is yet to come. A band of orcs has decided to lay claim to the hills, and one lone gnome outpost is all that stands between the orcs and their new territory. But you are not the valiant gnomes, struggling against savage evil. No, you are the orcs! Let nothing stand in your way, and show no mercy against those who would deny your rightful claim! Assault the outpost - and let the blood run deep.
Note: A previous version (v3.0) of this adventure appeared in Fury in the Wastelands: the Orcs of Tellene. This 3.5 version adds improvements to the text, updated NPCs and game mechanics, an additional regional map, and locates the adventure in a specific area of Tellene.
For evil characters of 1st to 3rd level. Although written from an orc point of view, along with details on how to play an orc character, you can easily modify this adventure to fit any evil party. Simply replace references to orcs with the appropriate race, or ignore the orc references altogether.