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Information
RPG
Genre
Series Code
 
Category
Mechanic Show More »
Designer
Artist
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Publisher
Year Published
2009
Primary Name
A Time to Kill - Factions Combat Compendium
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ObjectID: 62384
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Year: 2009
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: 10115E
ISBN-10: 978-0981768854
58 pages
Size: Letter
English
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Description Edit | History

From the publisher:

A Time to Kill: Factions Combat Compendium is a supplement for the Factions role-playing game. Combat is a brutal, uncaring animal. This beast cannot be controlled, but with a lot of training and a little luck, you can make sure your enemies are the ones it tears to pieces - and you get to walk away from the battlefield on your own two feet. A Time to Kill is a faster simpler Combat System designed to bring this brutality home to your Factions campaign.
A Time to Kill features a hybrid of the Phased and Non-Phased Combat Systems, and takes you step-by-step through the easy conversion process. In addition to collecting all of the previously published weapons and armor into a single volume, A Time to Kill introduces an impressive amount of new material, including...

  • New Simplified Armor Rules
  • Non-Lethal Damage for Chemical Irritant, Concussion, and Stun Weapons
  • New Round Declarations, such as Full Sprint, Group Defense, and Held Action
  • New Combat Maneuvers, including Beat-Attack, Charge, Choke, Counterattack, Disarm, Feint, and Knock Out
  • Rules for Dodging Ranged Attacks, including Firearms
  • Simplified Spray Attack for Fully Automatic Weapons
  • Throwing Weapon Rules
  • Hand to Hand Weapon Balancing Mechanics
  • New Medical Rules

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