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GRAPE Grimoire (1999)

Average Rating: 1.00/10
RPG Item Rank: N/A
Information
RPG
Genre
Series Code
 
Category
Mechanic
Designer
Artist
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Publisher
Year Published
1999
Primary Name
GRAPE Grimoire
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ObjectID: 69243
Versions
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Nick: 
HTML Version
Publisher: 
Year: 1999
Electronic (PDF, DOC, eBook, HTML, etc.)
1 pages
Size:  
English
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Description Edit | History

From the Game's Introduction:

The GRAPE Grimoire is a description of possible magic systems for use in GRAPE. They describe possible rules of reality to govern magic in a campaign world where magic exists. These systems are usable in various combinations, in various genres. Many classic magic-using characters combine two or more of these magic systems.

In most games, the GM works to keep the game "realistic" - which means that s/he must make rulings that allow the characters' lives to make sense within the context of the physical laws. By adding magic to a campaign, the Game Master has decided to add in laws of nature which do not exist. S/he is advised to think through exactly how those laws of nature work, and the effect which that will have on the game world, well in advance.

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