A small farming community becomes the focus of strange attacks and savage creatures... while a mysterious shrine remains hidden in forgotten history. Meanwhile, the waves of Lake Eb Sobet bring forth their dead in a manner no one expected as shipping grinds to a halt. Finally, bizarre creatures, objects and powerful wizards await your coming at the great College of Magic in Bet Rogala where adventure is ripe, where great deeds come from little ones, and where your reputation begins. This accessory provides three distinct roleplaying adventures for use separately or as part of an ongoing campaign. Each adventure includes hooks to draw the player characters in, as well as suggestions on how to tie each Kingdoms of Kalamar adventure into the others. For 1st-level or higher characters.