from the website:
Darkness is a role-playing game designed with emphasis on roleplaying not dice rolling. Dice and Rules have their place but not if they slow the action down.
The setting allows GM's to cross genres, future, fantasy, horror and any combination in between. Giving plenty freedom for writing and creates plenty of surprises for the players.
Set in a world that has forgoten its evils. A world thrown into a dark age with no hope of escape the ignorance maintained by wizards and computer controled governments. A world where forgotten evils lurk and wait.
Darkness is a dark future role play game set in a world that has advanced too far and destroyed itself. Then returned from the ashes. It is not a phoenix, but rather a beast, twisted and confused. A dark future world of fantasy, magic and demons.
per the website:
the game was first introduced in 2001, with updates into 2010