From the rear cover:
Have you ever wanted to play in a Traveller campaign that blurs the line between fantasy and science fiction? Have your characters discovered your favorite fantasy campaign setting off the main trade routes? Are you interested in developing your own Fantasy version of our favorite 2d6-based open gaming system? If you answered "Yes" to any of these questions, then Flynn's Guide to Magic in Traveller is for you!
Introduce unlimited eldritch power to your Traveller campaign setting with Flynn's Guide to Magic in Traveller! Within this product, you'll find a complete skill-based magic system, that can be used for either free-form spellcasting or formulaic rituals, depending on the needs of your setting. In addition, Flynn's Guide to Magic in Traveller also provides you with rules for magic item creation, an extensive list of 150+ sample spells, new skills and a complete Mage career path. You'll find everything you need to add the power of magic to your Traveller campaign!
This product supplements the 2D6 open-gaming system presented in the Traveller System Reference Document, and requires the use of the Traveller main rules book, which is available from Mongoose Publishing.