Night of Nights is a romantic short story in jeepform about a love that was never meant to be. It is a simple take on a classic tale, with just enough twists and turns not to make it into Pretty Woman. It is about creating the most beautiful tale with the given premises, about role-playing and about character and story immersion, for some definition of immersion. In the Danish short story scenario tradition (that may just be a figment of my imagination), the game is meant to be played in less than 60 minutes, including player preparation. There will be touching.