(from the back cover)
Kobolds. The lowest rung on the humanoid ladder, the laughingstock of the adventuring community. They fall by the score, bleed life after worthless life into the earth, good for nothing but fertilizer for the grasses. They aren't "real" monsters; they're hardly even pests!
Frankly, Thane Kithslek of the Clan Menziguai is bloody well sick and tired of it. Being driven from their lands time after time, with hundreds of promising young pups lost to the nasty-bright blades of human invaders, has finally grown intolerable. It's just about time for for the kobolds--those"pathetic," "weak," "useless" little kobolds-- to show these human scum exactly what it is they're dealing with.
And it is the province of Thessalaine, isolated from the main forces of the King of Surengol, still recovering from last year's drow and orc raids against its capital city of Madradur, that presents the most promising target.
Kithslek and his Menziguai kobolds are putting the "crawl" back in the dungeon and your heroes may never laugh at them again.