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Ninja (2010)

Average Rating: 5.00/10
RPG Item Rank: N/A
Information
RPG
Genre
Series
Series Code
GURPS Dungeon Fantasy 12
Category
Mechanic Show More »
Designer
Artist
Production Staff
Publisher
Year Published
2010
Primary Name
Ninja
Alternate Names
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ObjectID: 81037
Versions
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Nick: 
PDF version
Publisher: 
Year: 2010
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: 37-0321
20 pages
Size: Letter
English
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from the publishers website

Look around you, right this instant. Do you see anything threatening?

No?

Uh-oh. That means there might be a ninja in the room.

'GURPS Dungeon Fantasy 12: Ninja brings these black-clad butt-kickers to your Dungeon Fantasy campaign. The ninja uses a mix of special powers, combat abilities, wits, and gadgets to accomplish his goals . . . and if his goals include "eliminate you," then you're in trouble.

This supplement includes:

* Dungeon Fantasy templates for both ninja and assassins.
* Lenses for mixing ninja abilities with other professions. Beware the ninja-barbarian or the ninja-wizard!
* A lens to add ninja prowess to your existing Dungeon Fantasy adventurer.
* Cool abilities for those with ninja training, including Shadow Walker, Shifting Visage, and One With Shadows.
* More than 10 new, exotic weapons that are especially suitable for mysterious martial artists.
* Dozens of items of equipment, ninja tools, artifacts, and magic items – gadgets and gear that allow the "impossible."

Even if you're not playing a ninja, maybe you can take their loot! With the GM's permission, many of the cool weapons, gizmos, and magic items herein would make incredible loot for those who've successfully thwarted the darkness dwellers.

Whether you're looking to join a clan or learn their shadowy secrets in the hopes of staying alive, Dungeon Fantasy 12: Ninja has the information you need. Read it, if you dare!

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Power-Ups for Assassins

Dungeon Fantasy 12: Ninja introduced the ninja template for dungeon delvers. It also introduced the

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Num Ratings: 1
Average Rating: 5.00
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Num Views: 340
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