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Versions
Pg. 1
Nick: 
English Softcover Version
Publisher: Cubicle 7 Entertainment
Year: 2011
Soft Cover
Product Code: CB7405
ISBN-13: 9781907204579
136 pages
Size:  
English
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Nick: 
First Printing
Publisher: Le 7ème Cercle
Year: 2006
Soft Cover
ISBN-10: 2914892365
136 pages
Size: Letter
French
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Nick: 
PDF Version
Publisher: Le 7ème Cercle, Cubicle 7 Entertainment
Year: 2006
Electronic (PDF, DOC, eBook, HTML, etc.)
ISBN-10: 2914892365
136 pages
Size: Letter
French
View
Corrections
Link Image
Description Edit | History

Publisher's blurb:

Ce supplément est dédié à la guerre, à la vie militaire, à la description des armées et de la mentalité martiale de la Chine antique. Dans un monde en pleine mutation et en état de guerre permanent, il est indispensable de maîtriser les rouages de la politique martiale des Royaumes combattants afin de prendre en compte cette dimension militaire dans les scénarios et campagnes que le Meneur de Jeu sera amené à faire jouer.

L’Art de la Guerre contient :
• Une présentation générale complète de la politique militaire des Royaumes combattants sous tous ses aspects (stratégie, machines de guerre, histoire, organisation, hiérarchie...)
• Une description exhaustive des armées de chacun des Royaumes combattants (effectifs, troupes d’élite, forces, personnalités, etc.).
• Des règles permettant de gérer les batailles en cours de jeu, quels que soient leur échelle et les effectifs, et l’impact des personnages (au coeur de la mêlée, à la tête d’une unité, en tant que généraux).
• Des conseils au Meneur de Jeu pour la construction de campagnes militaires ou scénarios mettant en avant cet aspect du monde.
• Deux scénarios complets permettant de tester les règles proposées.
• De nombreux PNJ pour étoffer scénarios et campagnes.
• Et d’autres éléments ludiques : styles de combat inédits, nouvelles armes, objets de légende, etc.

and english publisher's blurb:

The Art of War is a supplement for Qin: The Warring States dedicated to war, the military life and descriptions of the armies and martial mentality of ancient China. In a world full of change and a permanent state of war, it is essential to understand the wheels of the martial policy of the Warring States combatants in order to take into account this military dimension in the scenarios and campaigns which the Game Master will run.

The armies are marching! The Warring States must prepare for war! The unification of all that exists under the Heavens is on the horizon! What part will the characters play in the coming conflicts? Where will they stand on the battlefields during the conflicts that will decide the future of ancient China?

The Art of War contains:
•A general overview of the military policies of The Warring States combatants across all of its aspects (strategy, daily life of soldiers, the use of machines of war, military history, organisation of the armies, hierarchy, etc).
•Extensive descriptions of the armies of each State (elite forces, strengths and weaknesses, personalities, etc).
•Rules allowing to manage battles in the course of play, whatever their scale and manpower, and the impact that the characters can have at all levels (from the middle of the fray, leading their own unit or as a general).
•Details to help the players immerse their characters in a military environment.
•Rules for the Game Master to help construct military campaigns and scenarios of explore this side of the world.
•Two complete scenarios utilising the rules herein.
•Lots of NPCs to use in your campaigns and scenarios.
And lots more – including new styles of combat, new weapons, legendary objects, etc• And other fun items: unusual fighting styles, new weapons, legendary items, etc..

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