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A One-Round D&D Living Kingdoms of Kalamar Adventure
An Adventure for 1st- to 9th-Level Characters
The treaty between Pekal and Cosdol is in tatters, but one last push by Prince Kafen may save the alliance, and ensure the presence of another ally in the war with Kalamar. But the pending arrangement is not without peril, as many others with their own agendas try to manipulate both sides. Bet Rogala is awash in rumor and suspicion, and the characters must find a way to save the Prince, and all of Pekal. This adventure closes the the story arc which began in The Rub , then continued in A Simple Detail and A Bit of Truth. For ATLs 1, 3, 5, 7 and 9.