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Information
RPG
Genre
Series Code
 
Category
Mechanic
Designer
Artist
Production Staff
Publisher
Year Published
2005
Primary Name
Open Core: Core Rules
Alternate Names
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ObjectID: 93047
Versions
Pg. 1
Nick: 
PDF Version
Publisher: 
Year: 2005
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: BPI8500
ISBN-10: 0972141995
200 pages
Size: Letter
English
View
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Link Image
Nick: 
Softcover Version
Publisher: 
Year: 2005
Soft Cover
Product Code: BPI8500
ISBN-10: 0972141995
200 pages
Size: Letter
English
View
Corrections
Link Image
Description Edit | History

Publisher blurb:

The Open Core System (OGL) is derived from the best of today's Open Gaming Content, creating a new, strong, coherent and flexible role-playing game system - it's the house rules you've been waiting for. The Open Core System is effects-based to help you create that 'perfect' character using attributes, skills, abilities, and disabilities. The Open Core System is 'classless,' a point-based system that can allow players and GMs to create a wide variety of characters and world. The Open Core System can handle a wide spectrum of genres 'right out of the box,' from science fiction to super-heroes to anthropomorphics to classic fantasy. The Open Core System uses a simple, time-proven base mechanic: 3d6 + Attribute + Skill VS. Target Number. Variant rules for other dice (1d20, etc.) are included. It's easy to convert characters and campaigns from other popular open gaming systems to the Open Core System. The Open Core System is fully extensible; Open Content from other systems can easily integrate into the Open Core System.

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