from the introduction:
This is the second of the two main books. This book contains the extra stuff that GM's might want to know to help them run a game of the Cursed RPG. This book conatins stats on several creatures that also populate the world of the Cursed RPG as well as some of its secrets. This book is broken up into four chapters which cover different aspects of the game from a GM point of view.
Chapter 1 is a basic introduction to the Cursed RPG GM's Book.
Chapter 2 gives stats for several creatures.
Chapter 3 is about lost magic and high technology.
Chapter 4 is new and optional rules.