The fearsome Howling Hills lie before you! At the behest of the mighty Wolf Nomads, your brave group of adventurers has journeyed forth into the legendary peaks and crevasses that lie between the domain of the Weguir and the evil overlord, Iuz to uncover and root out the source of humanoid raids into the sacred lands of the already over-stretched Nomad forces. What dark secrets lie before you as you journey…INTO THE HOWLING HILLS?
This module was originally used as a convention adventure for the HMGS-South RECON ’05 convention, and is a continuation of a series of three related convention modules from THE DELVER’S DUNGEON.
This module contains a fully detailed scenario, maps, notes for the Dungeon Master, and full background for integrating it with the other modules. It may be used with WGH4 TOMBS OF THE HOWLING HILLS and WGH5 LORDS OF THE HOWLING HILLS or it may be played as a stand-alone adventure scenario.
Notes for the Dungeon Master:
INTO THE HOWLING HILLS has been designed for six to eight
characters of moderate levels (4th to 7th).