The magic has returned! Spell Law, the heart of the Rolemaster magic system is back with more power. Re-edited, reorganised, this new edition of Spell Law gives your favourite spellcaster the punch they need to take on the villains or extra punch if they are the bad guys. Explore new realms of power and plumb the depths of magic without sacrificing playability. Why settle for less when your spellcaster can have it all?
Spell Law contains:
Over 2000 spell descriptions on 162 unique spell lists that are based on 3 realms of power.
15 spellcasting professions, from the classical magician and cleric to the unusually powerful sorcerer and mystic.
Individual spell attack tables and spell critical strike tables for Heat, Cold, Impact, Electricity, Large Creatures and Super Large Creatures.
A Spell Failure table for when good magic goes horribly wrong.
A detailed set of Alchemy rules for making magic items.
Guidelines for researching new spells so spellcasters can fill in any missing spells.
Optional rules that can add depth & detail to any campaign, including rules for varying spell effects based upon expertise, level, range and armor.