Since the Final Wars, travelers have become few and seldom seen in most of Gamma World. Battered communities turned inward, focused on nothing more than survival. But there is a change in the air. Intrepid explorers leave their homes, seeking knowledge, fame, fortune and conquest.
The harsh realities of traveling in the Gamma Age are described within these pages, along with new rules for managing an expedition. New mutations and advanced classes are provided to help the heroes make their way back out into the world - what will they do with what they find there?
(from back cover)
File size: 4.6 MB