Information
RPG Item Version
Nickname
Digital Edition Version 1.0
Version Publisher
Alternate Names
Year Published
2005
Format
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code
AG3212PDF
ISBN-10
 
ISBN-13
 
Pages
128 pages
Dimensions
Letter
Weight
 
Languages
English
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ObjectID: 169878
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From publisher blurb:

Have your players wandered off the beaten path yet again? Didn't have time to map out that castle? Just open Seven Strongholds to find forts, castles, and other well-fortified locations, fully detailed and ready for insertion into your game world.

  • The Barrows: A concrete bunker allows a determined troop of gnomes to hold at bay the misshapen monsters of the subterranean world, intent on breaking through to the surface.
  • Castle Briar: An elven warlord protects his living castle from jealous rivals.
  • Gloom Keep: Under a sunless sky, grim-faced humans protect their senile, maddened deity from the world.
  • Old Mound Fort: An iron-age ditch-and-rampart fort, refurbished by halfling adventurers, offers a way station for treasure-hungry dungeon explorers.
  • Steelface Point: An imposing dwarven fortress protects the mouth of a mountain pass from the orcish horde and its war machines.
  • The Perch: Keen-eyed bird-men zealously guard their domed lair, from which they oppress the area's population of "walkers" - their contemptuous term for flightless humanoids.
  • Uthront Fort: Ambitious half-orcs occupy a newly-built motte-and-bailey castle as an early stage of their effort to mold the local humanoid raiders into a mighty and unified army.