From publisher blurb:
Welcome to The Sword of Izim, a Heroic Tale for the Beasts & Barbarians Savage Worlds setting.
Somewhere in the Zandorian wastelands, there is a lonesome peak, like a giant sentinel watching over a dying Empire. Stories say that in the past this place was held by an order
of warriors, guarding something both very powerful and very dangerous.
Today Izim’s Peak, as it is called, has been deserted for centuries, and on its top there are only windswept ruins. But who can tell what secrets are hidden there?
Wild rides, ruthless bandits, comely girls and much more await you among the pages of The Sword of Izim! What are you waiting for? Grab your sword, gird your loins and jump into adventure!
To play this scenario you need a copy of the core rules of Savage Worlds and Beasts and Barbarians Golden Edition. This adventure is for a party of four Seasoned heroes (20-25 Experience Points is the optimal level), but it can easily be modified, following the Golden Edition instructions, for parties of different sizes and experience.