editorial excerpt from Issue 1:
...a free PDF based fanzine dedicated to the Traveller Role Playing Game (RPG) sector of space called Reavers' Deep. Each issue endeavours to develop some aspect of the Reavers' Deep sector, its citizens, the worlds they inhabit and the adventures awaiting them.
...Now about the contents of the fanzine and some of the articles you can expect to find inside.
The Travellers Guides will detail a world within the Deep, much more than a library entry or pilot's guide would.
The Ship's Locker will detail tools and gadgets that can be found in use by adventurers of the Deep.
Construction Yard is where you will find the details of a ship or vehicle that operates in the Deep.
Who are you? will detail a patron or other unusual character your adventurers can interact with.
An adventure will be set on the world detailed in the Travellers Guide in each issue, as well as some critter in the Bestiary article.
The Business As Usual articles will describe one or more corporations, companies or organisations that operates in the Deep.
Contact! will detail an alien race that inhabits the Reavers' Deep region of space.
I will also have a featured article, the usual library data and news feeds hot off the Imperial nets.
My goal will be to release an issue of INTO THE DEEP each quarter to six months, with twenty or more pages of content, although this really depends on my creative juices and any submissions I might get. On the topic of content and submissions INTO THE DEEP will support Classic Traveller and possibly the GURPS Traveller game systems.