Three-Headed Monster Games is a fellowship of designers, writers, and role-playing gamers dedicated to assisting one another in the production of quality gaming materials for the classic editions and retro clones of the world's most popular role-playing game. Formed by David Bowman, Michael Shorten, and Michael Curtis, Three-Headed Monster Games seeks to provide a network for beginning writers, designers, and artists to exchange ideas, seek creative input, and share resources that would be otherwise unavailable to those working alone. Founded with the idea of gamers helping gamers, the goal of Three-Headed Monster Games is to assist in turning good ideas and products into great ones, and to help advertise those projects once released.
Three-Headed Monster Games is not a game publishing company, it is a collective of creative individuals supporting one another in order to improve, review and edit work into the best form possible. Three-Headed Monster Games makes no claims of ownership or intellectual control over an author's or artist's creations, nor does it ask for any financial reward. All monies earned from the sale of works created with the assistance of Three-Headed Monster Games shall remain the owner's. The only requirement for products produced with the assistance of Three-Headed Monster Games is acknowledgement of collaboration through the use of the fellowship's logo. Authors of products bearing the Three-Headed Monster Games logo agree to help other members of the fellowship when assistance is requested.
It is the belief of Three-Headed Monster Games that a number of potentially great ideas and game materials lay waiting to be created by new writers and artists who are unsure of where to begin. By offering a common banner under which to gather, we hope to provide these beginning designers and artists a place to hone their craft, develop their ideas, and produce quality game materials for the benefit of the Old School Renaissance gaming community at large.