Sinister is the personal game design studio of Nicolas Logue devoted to bringing the grittiest, most hard hitting, and wildly cutting edge adventures to the gaming public.
Nicolas Logue writes: "I love writing for the industry's best and brightest companies, but sometimes you have stories howling inside you that can’t be told by any pen but yours. With the phasing out of Dungeon and Dragon magazine the opportunities for freelancers to propose their own adventures and articles has greatly diminished. Sinister is a new venue for veterans and up-and-comers alike to share their greatest stories and explore new and exciting ground in adventure and supplemental design."
Sinister is committed to venturing where others wouldn’t dare and bringing these feverish nightmares to those who wish to peer into the dark unknown and venture into strange and perilous realms of madness.