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Description Edit | History

From Challenge website:

What is a golden cobra?

Only the baddest-ass snake in the jungle, which is something you should always aspire to be. More information will be available on 1 October regarding the goals of the contest. The goal of the 2014 contest is to generate games playable at large conventions like Gen Con, where time and space are in short supply. Golden Cobras will be awarded in four categories:

  • Most Convention-Ready
  • Most Appealing to Newcomers
  • Cleverest Design
  • Game We’re Most Eager to Play

What are the competition constraints?

In order to be considered for a Golden Cobra, your game must:

  • Be playable from start to finish in two hours or less, by people who are not you.
  • Be playable by a variable but small number of participants, ideally a wide range like 2-8.
  • Be playable in a public space, like an open lounge in a busy hallway.

More Information Edit | History

User Comment:

The following awards were given from this Challenge:

  • MOST CONVENTION READY: Group Date, by Sara Williamson
  • MOST APPEALING TO NEWCOMERS: Unheroes, by Joanna Piancastelli
  • CLEVEREST DESIGN: Glitch Iteration, by Jackson Tegu
  • THE GAME WE'RE MOST EAGER TO PLAY: Still Life, by Wendy Gorman, David Hertz and Heather Silsbee

There were four honorable mentions:

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