The land rush is on! Sent south by Brevoy, the heroes have the unenviable task of venturing into the infamous Stolen Lands and annexing the territory, facing down monsters, bandits, and worse. It's hard enough to conquer territory—but does a ragtag band of adventures have what it takes to found and defend a burgeoning kingdom from the terrors of the wild?
The Kingmaker Adventure Path takes the heroes from encounters with mysterious bandit lords and barbaric raiders through the trials and tribulations of developing and defending their new settlement in the notoriously lawless River Kingdoms. Yet when war comes to the Stolen Lands in earnest, it's up the heroes to take up a mystical blade and stand tall against the horrors of man, beast, and strange creatures more dangerous than either...
Kingmaker is the sixth Pathfinder adventure path, and the second to use the new Pathfinder RPG rule set. It is based in the River Kingdoms, part of Paizo's Golarion setting, and features the PCs winning and defending a small kingdom from threats foreign and domestic.
The six parts are:
Pathfinder #031: Stolen Land
Pathfinder #032: Rivers Run Red
Pathfinder #033: The Varnhold Vanishing
Pathfinder #034: Blood for Blood
Pathfinder #035: War of the River Kings
Pathfinder #036: Sound of a Thousand Screams