From publisher blurb:
Treasure cards are great at simplifying the game for both players and dungeon masters. No rolling or tables are necessary for determining what players find when scouring a dungeon: they simply draw a card, and hold onto it until it's used. The descriptive text on each card is written in a way that helps immerse players in the game world, and some even suggest potential plot hooks.
AS A DUNGEON MASTER, you can customize your players' loot finds by adding or removing cards, or combining multiple decks, then just draw cards at random for quick and easy rewards. No more clunky loot tables and excessive die rolling. Just draw a card and hand it to the player!
AS A PLAYER, you can use Pixel Loot cards to easily keep track of what your character is carrying and using: Put a d20 on the "Arrows" card to help remember how many shots you have left. Put a d6 on the "Trail Rations" card to help remember how many days of food you have left. Does another character need to borrow your rope? Just hand him the "Hempen Rope" card! Never forget who has what, and say goodbye to character sheets blurred with constant erasing and re-writing!