An enormous campaign world, Weyrth, featuring over 40 distinct nations, cultures, religions, and races. Not unlike our own world in the late medieval period, players will confront warring political factions, religious tensions, and the ever-so-rare touch of the mythical Siehe and the Fey, the ancient inhabitants of the woods and mountains where no man dare walk. Each nation, culture, and faith is individually described, allowing players and Game Masters immediate reference. Included are “blank” countries—places to place favorite peoples or lands from other campaigns or of one’s own design. No matter what your taste—savage barbarians, wandering bladeslingers, valiant knights, honorable samurai, roaming nomads, or courtiers knee-deep in intrigue and politics, Weyrth has it.