From publisher blurb:
What is Art of War?
Youxia travel the lands protecting the people from tyrannical feudal lords.
A Samurai stands among the bodies of her allies, holding ground against Oni enemies.
A Shinobi squad moves swiftly through the shadows along moon clad roads skirting patrols as they infiltrate a castle.
Heroes are summoned by the council to intercept and negotiate with the demon possessed dead that torment local farmers.
Demon hunters known as Kui, work to quell the hungry ghosts that haunt the forest.
The descriptions above are just a fraction of the stories a Narrator and Heroes can tell. Players create Heroes with the help of selecting a Trope. With a Trope in place and techniques powered by the mystical energy of Chi, the heroes can face bandits, quell restless spirits, take part in a border skirmish, or even duel in grand tournaments.
The World Setting:
A new dynasty rises for the people of the San Empire. After an invasion of an Oni horde, the Three Clans attempt to rebuild a nation with the help of a new Emperor. The proud Kitsune Clan slowly relinquishes territory to the Imperial Court. Members of the Tiger Clan work to restore the people's faith in the land with the guidance of the Jade Stratagem. The leaders of the Serpent Clan remain silent keeping their plans secret.