Welcome to the SKETCH system, a game designed to be adapted to any genre and setting. The aim is simple:
1. Keep the rules down to about 10 pages so that the system can be easily replicated and adapted to different settings and genres. This way, when a new setting is released the entire ruleset can be reproduced with all the changes and adaptations for that setting contained within.
2. Allow for fast downloads, so that players can get what they need at a moment’s notice and can print it off in minutes.
3. Instead of creating a full system and campaign world, SKETCH games are single adventures that can be downloaded and played without the need for complete knowledge of the setting. Each adventure comes with the SKETCH system and any modifications or additions required for that particular game. So you can download and play a full RPG adventure without having to refer to a core rulebook or supplements!
4. MAKE IT CHEAP! – SKETCH games will be designed to be short and sweet, and this means they will be cheap. They will be released as complete 20 to 30 page rules and adventure settings, and we’re hoping that they will cost as little as £1 sterling (or about $2) for the game itself and then about 50 pence (or about $1) for the extras, such as one-night 4-page scenarios and other source material that can be purchased, downloaded, printed off and played at a moment’s notice.
SKETCH games are designed for one-off, single night adventures, for when gaming groups are taking a break between campaigns, or if a few players want to do a fast off-the-cuff adventure with no intention of getting involved in a long campaign. The simplicity of the rules and character creation is such that a game can be set up in minutes. The rules are easy to use, requiring only the use of a single six-sided dice for all aspects of the game.
So, if you find yourself stuck for an evening's adventure and need something to play at a moment's notice, then a SKETCH game is your answer. Just go on over to the 'SKETCH system' page to download your free copy of the basic game and the free games that have already been produced.