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Subject: Eddie's Edge of the Empire (Table 1) In Character Thread rss

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Jeff G
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Understood sir. CH-1 registers Protect the droid into its memory banks.
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Eddie Drood
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Reom nods, and says

"If you have nothing else, I suggest getting ready."

He hands the group an authorization code for an account containing 1,000 credits, and his personal commlink number.

"Contact me if you have any other questions."

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Eager to get going on the tasks in front of the group, Astarii says; "Well, we know what to to! Let's get back to the ship so I can do some quick research on the planet we are heading to and we can gather the needed supplies. Thanks for the work Reom."

Group departs back to the ship.

I hope the group is OK with me moving us back to the ship...

Back at the ship, Astarii gets right to researching the planet, quickly thumbing through a journal of personal notes and checking any quick sources for information.

Outer Rim Knowledge Roll: 1customw{1:iid:1746420;2:iid:1746421;1:iid:1746423;2:iid:1746418;1:iid:1746422;1:iid:1746419} + 2customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} -> ( iid:1746418) + ( iid:1746452 iid:1746447) -> (
)(
) [+]
+ 2customw{1:iid:1746437;1:iid:1746438;1:iid:1746439;3:iid:1746441;1:iid:1746442;1:iid:1746440} + 1customw{2:iid:1746426;1:iid:1746427;1:iid:1746428;1:iid:1746425;1:iid:1746424} -> ( iid:1746441 iid:1746438) + ( iid:1746426) -> (
)(
) [+]
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  • 524739. SoylentRed
  • 1customw{1:iid:1746420;2:iid:1746421;1:iid:1746423;2:iid:1746418;1:iid:1746422;1:iid:1746419} + 2customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} =
  • ( iid:1746418) + ( iid:1746452 iid:1746447) =
  • ( iid:1746418)( iid:1746452 iid:1746447)
  • Thu Mar 27, 2014 8:00 pm
  • [+]
  • 524740. SoylentRed
  • 2customw{1:iid:1746437;1:iid:1746438;1:iid:1746439;3:iid:1746441;1:iid:1746442;1:iid:1746440} + 1customw{2:iid:1746426;1:iid:1746427;1:iid:1746428;1:iid:1746425;1:iid:1746424} =
  • ( iid:1746441 iid:1746438) + ( iid:1746426) =
  • ( iid:1746441 iid:1746438)( iid:1746426)
  • Thu Mar 27, 2014 8:01 pm
Eddie Drood
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2 success - 1 failure = 1 success
2 advantage - 1 setback = 1 advantage



As the group leaves, turning back into the busy hallways of the wheel...

Everyone roll Perception!
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Jonathan Hoffmann
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Jak moves into the hallway and does his usual look around.

Perception 2customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} -> ( iid:1746451 iid:1746453) -> (
) [+]
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  • 524748. jhhoffmann
  • 2customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} =
  • ( iid:1746451 iid:1746453) =
  • ( iid:1746451 iid:1746453)
  • Perception
  • Thu Mar 27, 2014 8:32 pm
Bavo T.
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Ishmael nods, taking code and communicator, putting both safely into his pocket, underneath the armour and nodding. "We'll get the job done, thanks." He motions the rest to follow, leaving the office. He still doesn't like the job, but if the codes are good, that means the money is good. And that was what he was interested in anyway. "Alright, Allstar, show of your education for a change..." He teased the blue-skinned team-mate as they filed out. "What are we going to need?"

Looking! 1customw{1:iid:1746420;2:iid:1746421;1:iid:1746423;2:iid:1746418;1:iid:1746422;1:iid:1746419} + 1customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} -> ( iid:1746422) + ( iid:1746451) -> (
)(
) [+]
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  • 524750. Akhatosh
  • 1customw{1:iid:1746420;2:iid:1746421;1:iid:1746423;2:iid:1746418;1:iid:1746422;1:iid:1746419} + 1customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} =
  • ( iid:1746422) + ( iid:1746451) =
  • ( iid:1746422)( iid:1746451)
  • Looking!
  • Thu Mar 27, 2014 8:45 pm
Jeff G
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CH-1's Perception 1customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} -> ( iid:1746450) -> (
) [+]


Should be Perception of 2. CH-1 2customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} -> ( iid:1746452 iid:1746453) -> (
) [+]
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  • 524755. bulldog93
  • 1customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} =
  • ( iid:1746450) =
  • ( iid:1746450)
  • CH-1's Perception
  • Thu Mar 27, 2014 8:54 pm
  • [+]
  • 524774. bulldog93
  • 2customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} =
  • ( iid:1746452 iid:1746453) =
  • ( iid:1746452 iid:1746453)
  • CH-1
  • Thu Mar 27, 2014 9:51 pm
Soylent Green
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Astarii's Perception: 2customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} -> ( iid:1746450 iid:1746448) -> (
) [+]
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  • 524773. SoylentRed
  • 2customw{1:iid:1746449;2:iid:1746450;2:iid:1746452;1:iid:1746447;3:iid:1746451;2:iid:1746448;1:iid:1746453} =
  • ( iid:1746450 iid:1746448) =
  • ( iid:1746450 iid:1746448)
  • Thu Mar 27, 2014 9:48 pm
Eddie Drood
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hmmm... 3customw{1:iid:1746437;1:iid:1746438;1:iid:1746439;3:iid:1746441;1:iid:1746442;1:iid:1746440} -> ( iid:1746438 iid:1746438 iid:1746442) -> (
) [+]


Just Neto and Satlimar left to roll
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  • 524798. eddie_drood
  • 3customw{1:iid:1746437;1:iid:1746438;1:iid:1746439;3:iid:1746441;1:iid:1746442;1:iid:1746440} =
  • ( iid:1746438 iid:1746438 iid:1746442) =
  • ( iid:1746438 iid:1746438 iid:1746442)
  • hmmm...
  • Thu Mar 27, 2014 11:00 pm
Ricardo Donoso
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Neto Vrum, human scoundrel
I'm on mobile, can anyone roll for me?
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Bavo T.
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rdonoso wrote:
I'm on mobile, can anyone roll for me?

Perception! 3customw{1:iid:1746420;2:iid:1746421;1:iid:1746423;2:iid:1746418;1:iid:1746422;1:iid:1746419} -> ( iid:1746421 iid:1746421 iid:1746421) -> (
) [+]
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  • 525072. Akhatosh
  • 3customw{1:iid:1746420;2:iid:1746421;1:iid:1746423;2:iid:1746418;1:iid:1746422;1:iid:1746419} =
  • ( iid:1746421 iid:1746421 iid:1746421) =
  • ( iid:1746421 iid:1746421 iid:1746421)
  • Perception!
  • Fri Mar 28, 2014 12:52 pm
Eddie Drood
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Half the group notices a Rodian slipping away down the hall...was he listening? Hard to say. However, CH-1 spotted a small tatoo on his arm: he's sure that he'll be able to identify the Rodian if he sees him again.

the station is always open, so shopping/etc can be done at any time.

Astarii heads off towards the ship, saying something about research. The rest of the group pauses, deciding on their next move...
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Bavo T.
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Ishmael saw the Rodian, running off from where they'd come from, a frown on his face. He might be seeing things now, but...Honestly, he was still alive because he was paranoid. Touching the comm-bead in his ear, as if he was scratching behind it, he sent a whispered message to CH-1.

"Keep an eye out for that one...Don't do anything...Just observe."

Shrugging, he turned to the rest of the group. "I'll be going back to the ship, gonna do some more check-ups on the warp-engine and such..." He looked at them all. "Do what y'all feel like, just keep out of the center of attention. Later." With a nod of the head, he followed after Allstar, intent to make sure that their ship was up for the trip. He didn't doubt it would be, but it never hurt to be safe.
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Jonathan Hoffmann
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Taking charge of the equipment list, Jak tells the group, "Off the top of my head I figure we could use a good supply of stimpacks (I only have one), maybe a few stun grenades, a set of macrobinoculars, and maybe some binders and restraining bolts. Oh, and does everyone have a comlink? We need to make sure we have those."


6 stimpacks: 150 credits
4 stun grenades: 300
1 set of macrobinoculars: 75
2 binders: 50
1 restraining bolt: 35

Total: 610 credits

comlinks are 25 credits each

wow, spent more than half of the money already, anybody already have any of this stuff?
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Bavo T.
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Got a binder, comlink and a stimpack
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I have macrobinoculars. I was waiting for my research results to help with some gear. We could use com links... I do not have one.
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Jonathan Hoffmann
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OK, well we could do it the other way around, what do each of us want? I'd take 1 stimpak and 1 stun grenade, which comes to 100 credits. Maybe we can all spend up to 100 credits and then we'd have to agree on how to spend the remaining 400 credits, if there's some big-ticket item we thing we'd need? I'm not sure what kind of high-cost item would be of use to us as a group, though. I guess that's what Astarii is researching...
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Jeff G
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My droid has a com-link. Any recommendations for droid upgrades?
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Jeff G
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Akhatosh wrote:
Ishmael saw the Rodian, running off from where they'd come from, a frown on his face. He might be seeing things now, but...Honestly, he was still alive because he was paranoid. Touching the comm-bead in his ear, as if he was scratching behind it, he sent a whispered message to CH-1.

"Keep an eye out for that one...Don't do anything...Just observe."

Shrugging, he turned to the rest of the group. "I'll be going back to the ship, gonna do some more check-ups on the warp-engine and such..." He looked at them all. "Do what y'all feel like, just keep out of the center of attention. Later." With a nod of the head, he followed after Allstar, intent to make sure that their ship was up for the trip. He didn't doubt it would be, but it never hurt to be safe.

Acknowledged. CH-1 puts the Rodian and his tattoo into its memory banks.
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Eddie Drood
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While the others coordinate what they plan to buy, walking down the long hallways towards one of the larger merchant sections, Ish and Astarii head back to the ship. While Ish looks things over, making sure the usually reliable maintenance droids the Wheel uses didn't mess anything up, Astarii accesses his notes and does some research, revealing:

Cholgana is a temperate forest and jungle planet, rather isolated at the edge of the Outer Rim, with only wild space beyond. It isn't notable for much, but it is the home world of the nexu--the the fast, four-legged beast with a mouthful of teeth.

Nexu: the cat-like creature from Episode II, that kept jumping up after Senator Amidala in the arena on Geonosis

The terrain is largely rough and irregular, deep jungles, forests, and river-cut canyons, giving rise to plentiful hunting opportunities. Small hunting camps are common on the planet, but they are small and temporary. Predators, plus cyclones, volcanoes, sinkholes, and quicksand have killed off and discouraged several colonization attempts, except for a few hardy settlements in very stable geography. With only poor or obsolete astrogation data available, the planet is practically worthless to smugglers and other fringers as a hiding spot--assuming the wildlife didn't eat them.

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Jonathan Hoffmann
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Not getting any real responses on what to buy from those with him in the merchant sections, Jak browses the wares disinterestedly. Eventually he decides to go back to the ship to see if Astarii found any information on their destination.
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"Hey Jak!" Astarii calls to him as soon as he sees his return to the ship, "I need your thoughts on gear for the trek to Cholgana. So the planet is of a nice temperate climate - so we won't need any cold gear and shouldn't need anything to assist breathing in it's atmosphere. But, we need to be ready for deep forests, jungles, and possibly a bit of climbing. I have climbing gear already but we might want another set? We may also run into a sinkhole or quicksand... can't have just one person with a way to climb out? I am also really in need of a comlink... must have lost mine during our last gig."

"I am a little concerned about some of the local wildlife. In particular, the Nexu can be a pretty nasty creature to deal with - especially if we travel in a group together and can't keep our noise down. It's a fairly stealthy predator I don't think we can just hope not to meet. We can't afford any sort of real shelter - if we have to camp overnight away from our ship - but we could at least defend ourselves a bit if we had a few Electro-Snares. They may at least stun the creature long enough for whoever is on guard to be able to wake the others to help take it out. They run about 50 credits each. Then a few stims and grenades could be useful if none of us have any. I'd be happy to run to a shop with you to pick some of these items up."
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Jonathan Hoffmann
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Jak reports, "Well I polled the rest on what they have and what we need. I also looked at some prices. So between all of us, we already have binders and macrobinoculars and Dr. Sal has a medpac, so we won't need quite as many stimpacks as I thought.

"However, he just has a stun-only Holdout Blaster. A full Holdout is 200 credits and then he could do some real damage. Maybe he could get a few credit for his old holdout. However, I think 200 credits is a bit much for just one person's blaster. We can see what the others say.

"I saw one thing that may be useful: a Crash Survival Kit is 300 credits, but don't worry, I'm not planning on crashing the ship. It's loaded with a bunch of stuff that may be useful. From what I can remember it had a thermal cloak, a knife, a distress beacon, a basic medpac, two respirators, glow rod, and a flare gun, plus some other stuff. But a tent isn't in the kit so would be another 100 credits. Do we need one?

"I agree we could use another set of climbing gear, that's 50 credits. And you need a comlink, that's only 25 credits.

"Those electro-snares sound useful. I haven't ever been out in the wild much myself. Back on Ryloth I've always lived in an underground city. But I can see how you'd need at least 3 to setup a perimeter.

"Do you think we need a scanner? I saw a sweet Cryoncorp EnhanceScan General Purpose Scanner, but it goes for a steep 500 credits. A basic hand scanner is just 100 credits."



Tally of what I would say is the bare minimum:

Electro-Snares (x3) .. 150
Stun Grenades (x2) ... 150
Stimpacks (x4) ....... 100
Climbing Gear ........ 50
Comlink .............. 25
===
475

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Eddie Drood
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While Jak and Astarii are back at the ship, the rest of the group continues to wander and plan what to buy at the many diverse shops in the docking bay area of the Wheel...a few of which they pass (and not including all the deals happening in hallways and side-rooms):

The Blasted Asteroid cantina: a chain common to starports and space stations)

Sonou's Apparel: a low-price/low-quality clothing store for spacers on a budget

The Dented Droid: a small, grimy store for droid parts

Farlander's Outfitting and Supply: new and used gear of all sorts--part showroom, part pawn shop.

There are many more shops on the luxury level, where the casinos and hotels are located.

----

A message from Reom cuts into Ish's comlink:

I've moved up IT-3's arrival. He should arrive at the station in 8
hours. My sister is hearing rumors that IsoTech has the pod. I will
probably move it somewhere. Keep alert.

Reom

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Astarii replies to Jak, "We certainly don't need a tent to keep warm, but some in the group may like an enclosed tent if we have to sleep out... I'm sure there are a few creepy crawlers that we would like to avoid being bitten by... but don't buy the tent on my account.

"You bring up a good idea on that EnhanceScan. That should pickup any movement within about a half a kilometer and other targets three times as far. I would like the long range terrain scanner version of that - as it would likely do a better job of making a detailed ground scan, potentially nice enough to pickup a ship on the ground - but we do not have the 850 credits to spend on that one right now I fear. We could consider using the basic one for detecting and alerting us to any Nexu that may creep closer? Might be able to skip the electro-snares if we have that?

"As for the Crash Survival Kit and the Blaster - I'd say yes on the blaster and am lukewarm on the Kit. We need everyone able to do some damage if we get a visit from a large Nexu.

"Can you com the others and see where they are? If they are out at the shops already, maybe they can just pick up the list for us?"


And I agree - that is the bare minimum - unless we drop the Snares and get that scanner?
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