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RPG» Forums » Site Related » RPGGeek Help and How-To

Subject: The big QOTD Summary and Subscription Thread Volume 3 rss

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Patrick Zoch
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QOTD FEB 3: When your players find something magical (weapon, item, artefact) do you reveal its mechanical properties immediately or do the players have to discover them through use?
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QOTD FEB 4: What's your balance between combat and roleplaying per session?
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QOTD FEB 5: Are there any RPG materials you've gotten rid of that you wish you'd kept instead? Which ones?
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QOTD FEB 6: If you have designed your campaign around a particular Player character, what do you do if that particular player character dies (or the player leaves or changes characters)?
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QOTD FEB 7: What makes a role playing game "old school"?
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QOTD FEB 8: What are your experiences playing an RPG that used physical objects other than dice and character sheets?
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QOTD FEB 9: Is there some ingredient for RPG sessions that is of particular value to you?
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QOTD FEB 10: What little sacrifices do you make regularly to play or run an ongoing RPG?
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QOTD FEB 11: If you could wish for any one RPG to have been invented instead of D&D back in the year dot and to have had the same kind of influence in shaping the hobby over the decades, which would you choose, and why?
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QOTD FEB 12: If you write your own adventures for your games, why do you do it?
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QOTD FEB 13: If you write your own adventures for your games where do you get your plot ideas from?
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QOTD FEB 14: If you write your own adventures for your games where do you start? Plot, world, villain or somewhere else?
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QOTD FEB 15: Do your incorporate any add on systems to your games, not just house rules, but things like fate points, bennies, or other bits that make major changes to the mechanics of the system?
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QOTD FEB 16: What are you experiences with diseases in RPGs?
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QOTD FEB 17: What are examples of RPGs where the equipment price list tells you something significant or distinctive about the game?
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QOTD FEB 18: What are some of your favorite adventure hooks or situations from published adventures or settings, and why?
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QOTD FEB 19: What are some of your least favorite adventure hooks or situations from published adventures or settings, and why?
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QOTD FEB 20: When you create adventures that use "props" (e.g. elaborate battle mats, minis), does your available props drive the adventure design or do you design the adventure first then search for the props?
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QOTD FEB 21: What were your favorite games before you discovered RPGs?
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QOTD FEB 22: What is your favorite time period in which to play an RPG?
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