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RPG» Forums » General Discussion » RPG Design

Subject: Let's Make a Hexcrawl Together rss

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Darren Breidigan
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jodokast wrote:
bhyeti wrote:
ctimmins wrote:
bhyeti wrote:
05.05

Okay , add it to my list...

It's already been claimed cry


Aaahh! <facepalm></facepalm>


Sorry that was me. I have valley plans.


No biggie.
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Cindy McDaniel
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03.08 and 03.09 please
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Patrick Zoch
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How about this for a microbadge?

edit: Let's try this again.




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Clark Timmins
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So stop your cheap comment, 'Cause we know what we feel...
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pdzoch wrote:
How about this for a microbadge?




Uhm.
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Clark Timmins
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Steve suggested I add this legend. This is just what the program says the hex terrain type represents. If you don't like it, you can change it and I'll revise the map. I've only noted each tile once, when it first appears, top to bottom, left to right.

Terrain Legend
00.00 Mixed Forest Hills
00.01 Ocean
00.03 Mountains
00.05 Mountain
00.08 Sandy Desert
01.00 Forested Mountains
01.02 Light Forest
01.04 Volcano
01.06 Evergreen Hills
01.07 Hills
02.00 Savannah
02.06 Light Evergreen
03.01 Heavy Forest
04.00 Grassland
04.02 Sand Dunes
04.04 Farmland
05.04 Coastal Desert
06.01 Grazing Land
09.07 Snowcapped Mountain
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Alex Bokser
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Pardes Hanna
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pdzoch wrote:
How about this for a microbadge?

edit: Let's try this again.






Very cool. thumbsup
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Kerry B.
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It's not my hex, but I think it would be funny if 05.01 actually was just a gigantic anchor sticking out of the water (or is that too obvious?).

(I'm actually really excited to see how this whole thing turns out).
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Azukail Games
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The city looks as if it's on the edge of grasslands of some type. Perhaps it's a trading city for nomadic tribes to buy and sell from outsiders.
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Peter Thur
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How about a geeklist for all the hexes? So we could take a look at the various ideas in development and search easily for features in adjacent spaces that could be used as a reference.

If I imagine a river running from snowy mountain to the little lake, it would be helpful if my neighbours include that feature as well.
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Darren Breidigan
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Tomcat1304 wrote:
How about a geeklist for all the hexes? So we could take a look at the various ideas in development and search easily for features in adjacent spaces that could be used as a reference.

If I imagine a river running from snowy mountain to the little lake, it would be helpful if my neighbours include that feature as well.


Svenn Longbeard agrees, it would be very beneficial.
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Darren Breidigan
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ctimmins wrote:
Steve suggested I add this legend. This is just what the program says the hex terrain type represents. If you don't like it, you can change it and I'll revise the map. I've only noted each tile once, when it first appears, top to bottom, left to right.

Terrain Legend
00.00 Mixed Forest Hills
00.01 Ocean
00.03 Mountains
00.05 Mountain
00.08 Sandy Desert
01.00 Forested Mountains
01.02 Light Forest
01.04 Volcano
01.06 Evergreen Hills
01.07 Hills
02.00 Savannah
02.06 Light Evergreen
03.01 Heavy Forest
04.00 Grassland
04.02 Sand Dunes
04.04 Farmland
05.04 Coastal Desert
06.01 Grazing Land
09.07 Snowcapped Mountain


Can you put this on the first page with the map or post it all on the wiki?
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Rebus Carnival
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4.02
4.03

I can also spot fill later if needs be; I got a house made of hexes.
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Felix Lastname
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I think I'd like a a call whether the big stretch of water up north is a lake or a river, i.e., does it extend beyond 00.01 towards the Big Blue Sea?
So, err, Azukail, as Lord of 00.01, what you say?
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Againsto wrote:
I think I'd like a a call whether the big stretch of water up north is a lake or a river, i.e., does it extend beyond 00.01 towards the Big Blue Sea?
So, err, Azukail, as Lord of 00.01, what you say?


My thought was that that it leads to the sea.
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Rebus Carnival
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I do not DD5. Is 10 mile hex 85 square miles or a 3.5 mile hex = 10 square miles?

I guess I have always called a 6 mile hex ~ 25 (23) square miles.

Cause that's a insane river. Baltimore would fit in about 1 10 mile hex.
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Rebus Carnival
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Birmy wrote:
It's not my hex, but I think it would be funny if 05.01 actually was just a gigantic anchor sticking out of the water (or is that too obvious?).

(I'm actually really excited to see how this whole thing turns out).


As long as it is infested with giant, psionic barnacles I am 124% down.
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Jeff G
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00.09 Please.
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Caroline Berg
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...124 to run fleeing from the mountain. ...125 to use a rope to climb the cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
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Perfect for the hex types, I'm glad I was reading them right!

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Carl Clare
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Put me down for 2 random hexes please.
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Felix Lastname
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adularia25 wrote:
Perfect for the hex types, I'm glad I was reading them right!



And I got the only coastal desert! What responsibility!
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Caroline Berg
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...124 to run fleeing from the mountain. ...125 to use a rope to climb the cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
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Againsto wrote:
adularia25 wrote:
Perfect for the hex types, I'm glad I was reading them right!



And I got the only coastal desert! What responsibility!

Best use it wisely then!

I wanted a desert leading to the mountains specifically...

00.08

The Lost Emperor's Steps

The desert here is shades of soft pinks and oranges, looking like someone spilled a sunrise across the land so that it never left. The air is harsh and dry, gritty from the sand which is constantly blowing. The sand leaves a bitter aftertaste from the minerals it carries.

After walking through the sand for half-a-day, a series of stone terraces grows impressively from the desert, leading to the towering mountains above. The terraces are the same pale orange as the desert. They are weathered and rough, partially obscured by the shifting sands which scour this region. Any and all life has long since fled, for there are no plants in this forsaken place, and nothing other than the terraces themselves to protect against the winds. There is only the sighing of the sands as it swirls over the stone, which seem slightly too ordered to be natural.

A successful check with spot hidden, geology, architecture, or nature reveals that the placement of these stones is not natural. At one time someone built a cyclopean staircase into the mountains, though time has worn the steps down to a series of shallow bowls filled with sand. The only signs that it was once something much greater is the regularity of the spaces between the terraces, and how some of the seams from the placed stones can still be seen.

Further successes or investigation reveals that the stones are weathered calcite in shades of pink and orange. Where the sand has pitted them, their colors are faded and their faces are less uniform. If a sheltered piece of calcite can be found, it has been carved in a pattern of lizards.

It is easy to break off a piece of the calcite (it shatters into rough rectangles), and if held up to the light, the piece glint in the sun looking like a slice of dawn. It is clear the weathering of the steps has produced the unique colors of the sand in the area... which means they have been sanded down for a very long time.

When with a desert guide or after a successful check with history, knowledge, or politics reveals:

At one time this place was called the Emperor's Steps and contained a elegant staircase of 2000 steps up into the mountains, though time has made its mark against them. It is rumored that after 1000 steps, there is a secret entrance into the Eburnean Empire, though no one has successfully found it yet. There are also said to be dangers left over from when the Empire Fell...
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Mark Wilson
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With a few recent ones, I think we're at about the halfway point, with ~50 hexes accounted for.

Birmy wrote:
It's not my hex, but I think it would be funny if 05.01 actually was just a gigantic anchor sticking out of the water (or is that too obvious?).


Funny, I agree, but I think it would do a bit too much to disrupt the internal consistency of the world just for the sake of a sight-gag. Presumably, whoever takes the city adjacent to it will in fact flesh it out to the point where it will need a functioning harbor to make sense.

I'll probably steer the hex (get it? ) away from this direction, but hope to make it interesting in other ways.
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Felix Lastname
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adularia25 wrote:

00.08

The Lost Emperor's Steps
... Emperor's Steps ... Eburnean Empire...


Suggestion, as a variant to Hans' earlier idea: Let's put up a section of "Hooks" on the Wiki, and every entry that offers connectivity to others can put up central keywords in there (max. 2 per hex).

So Carrie's entry could be like so:

Secret History: Eburnean Empire, Lost Emperor of E.E. (see 00.08)
Other categories could be "War", "Gods", "Ecology" ...

If anybody then looks for a tie-in of a certain category, hey presto. Or is that too much effort?
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How about putting The Breached Fortress of Anoros on the map somewhere if possible?
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Patrick Zoch
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I have an idea for the cover. I'll try to have a mock up posted this evening. (Provided that my image server is still not acting up).
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