The fourth game in the celebrated SOCOM: US Navy SEALs series. SOCOM 4 puts players in the familiar role of a team leader of SEALs. You control your character from the 3rd-person perspective for movement and shooting, whereas using a scope brings up a first-person 'scope view'. Control of your squad is done with basic orders. You can order a team to follow you, advance to your crosshairs and either engage, or wait for a 'go code' from you.
Muliplayer supports up to 5 players for co-op or 32 for adversarial. The usual roster of modes are available, DM, TDM, zone control, etc.