"There's Always a Lighthouse...
There's Always a Man...
There's Always a City."
BioShock is a retro-futuristic series that combines first-person shooter and light role-playing elements in locations on earth, but cut off from the rest of civilization. The series utilizes the Many Worlds Theory as a storytelling device, leaving its narratives open to interpretation. Additionally, the series is notable for exploring philosophical and moral concepts with a strong in-game narrative influenced by concepts such as objectivism (BioShock), total utilitarianism (BioShock 2), and American exceptionalism (BioShock Infinite). The games also touch on cult personalities, capitalism, utopianism, moral absolutism, moral relativism, rationalism, fatherhood, class war, subversion of being, and genetic determinism.
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