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Legacy of Dragonholt
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Player's Handbook (D&D 5e)
Hoard of the Dragon Queen
Storm King's Thunder
Xas Irkalla
Art and Arcana: A Visual History
The GameMaster's Apprentice
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Black Hat Magic
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Complete Gunslinger
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GURPS Basic Set: Characters (Fourth Edition)
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Marvel Super Heroes Advanced Set
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Ironwood
4th Edition Core Rulebook Collection
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Star Wars: Edge of the Empire Core Rulebook
Fall of Magic
My Little Pony: Tails of Equestria, The Storytelling Game
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Alone Against the Dark (2nd edition)
Operation Unfathomable
Starfinder Society Season 1-10: The Half-Alive Streets
Knights & Legends
The Black Hack (2nd Ed)
Waterdeep: Dungeon of the Mad Mage
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Emerald Empire: The Essential Guide to Rokugan (5th Edition)
On the Air
Dungeon Master's Guide (D&D 4e)
Warhammer Companion
Savage Worlds Explorer's Edition
Isengard and Northern Gondor
GURPS Basic Set (Third Edition - Revised)
James Bond 007
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Games by mechanic

Games have been characterized by various mechanics that are not directly accessible in the checklist of mechanics that the Geek database entries offer.

Dice is central element
Essentially dice are the playing pieces, not just used for casting.

Gameboards using "fences" to block "pawn" moves
Some type of "fence" in the game which is played to block "pawns" that are moved.

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