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Morwenna

Morwenna Dolan


Player
Jonna (Kattvippa)

Game
Kai's Shadows of Esteren

Sex
Female

Ethnicity
Tarish

Birthplace
Wagon somewhere in Gwidre

Social Class
Commoner

Profession
Herbalist

Age
22

Setback
Violence (horrific encounter with Feondas)

Traits
Receptive (Major) and Whimsical (Minor)

Advantages
Nimble, Good Sight

Disadvantages
Fragile

Unspent Experience
0


























Stats


Domains & Disciplines

Domains
Levels
Ways
Bonuses
Total
Natural Environment (Primary)
5
Empathy 5

10
Discipline: Herbalism
6
Empathy 5

11
Occultism (Secondary)
5
Reason 4

9
Discipline: Esotericism
6
Reason 4

10
Perception
4
Reason 4

8
Relation
2
Empathy 5

7
Stealth
2
Empathy 5

7
Travel
1
Empathy 5

6
Feats
3
Combativeness 2

5
Erudition

Reason 4

4
Science

Reason 4

4
Shooting and Throwing
2
Combativeness 2

4
Close Combat
1
Combativeness 2

3
Crafts

Creativity 3

3
Performance

Creativity 3

3

Ways: Empathy 5, Reason 4, Creativity 3, Combativeness 2, Conviction 1

Fighting Attitudes

Potential: 2
Defense: 15
Speed: 7
Stamina: 10


Standard
Offensive
Defensive
Quick
Movement
Atk
3
5
1
3
-
Def
15
13
17
1
15
Spd
9
9
9
11
Special

Sanity

Instinctive Orientation

Consciousness: 5
Instinct: 5
Mental Resistance: 6
Trauma: 1

Health Condition

Stamina: 10
Survival: 2
Health: 00000 | OOOOO | OOOOO | OOOO | O

Advantages

Nimble

  • +1 bonus to Defence Rating and Stealth domain. Also benefits from this bonus for appropriate cases (tumbling, climbing, and evading)

Good Sight

  • +1 bonus for Perception and Throwing and Shooting

Equipment


Currency

0 Ad

Clothing Articles

Traveling boots (8 Ed)
Leather belt (4 Ed)
Linen pants x2 (6 Ed)
Linen shirt x2 (6 Ed)
Wool cloak (6 Ed)
Leather gloves (4 Ed)
Soap (1 Ed)
Hairbrush (1 Ed)

Containers & Dishes

Backpack (1 Ad)
Water skin (3 Ed)
Wooden Bowl (1 Ed)

Traveling & Survival Tools

Sleeping bag (4 Ed)
Twelve feet of rope (4 Ed)

Medicine

Analgesic herbs (2 Ed)
Febrifuge tea (1 Ed)
Herbs for headaches (2 Ed)
Clean bandages (1 Ed)
Purgative (3 Ed)

Various Tools

Sewing kit (2 Ed)
Sickle (9 Ed)
Resin torch (3 Ed)

Ranged Weapons

Bow (3 Ad) - 2 Damage

Description


Physical Description

She is lean and of average height.

Personality

She is joyful and loves the company of people. She is warm and people feel at ease around her. She is whimsical and sometimes jumps from thing to thing quickly.

Background


History

She was born in a wagon somewhere in Qwidre. Her mother died at childbirth and so her grandmother took her in. She was an herbalist and taught Morwenna everything she knew about herbs. So it was natural for her to become an herbalist as well. She became very skilled with anything plant related and was highly regarded among her people. She was living with the Tarish people until she turned 18. On her 18th birthday she wandered into the forest to perform a rite of passage, to make her connection to nature stronger and move into adulthood. During that ritual she encountered Feondas and she barely survived it. She doesn't really even know what was done to her during that night, but it did leave a mark on her: suddenly she was able to talk to spirits and have lucid dreams. It was very scary for her in the beginning, and she suffered from horrible nightmares, which resulted in her screaming every night. Soon her own people started avoiding her which lead to her finally leaving her people. She settled down at the outskirts of Niddrie, living by herself in the forest. She healed with the nature, living of of it, and working as an herbalist and medium for the people of Niddrie, or anyone who would come to her for any kind of aid. Still, sometimes in the middle of the night, if you would walk near her small hut, you could hear her scream during her nightmares...

Relationships

Saroc: Saroc is buying herbs to magientists from Morwenna. They became friends when they started talking about their strange experiences. There's a feeling of connection between them, because they both have their own ways of being broken. Kindred spirits.

Nikolas: Is Morwenna's customer, buys herbs from her.

Maeveen: After Morwenna left her people, she felt abandoned, alone and disconnected from human kind. She shut herself in her small hut, being very depressed, and might never have sought human contact again, if it wasn't for Maeveen. She visited Morwenna regularly, and in that way helped her to keep in touch with humans and helped her heal. Otherwise Morwenna most likely would've turned into a hermit and been living with her herbs and spirits, shutting herself completely off of humankind. Little by little they grew closer to each other and Maeveen is now her best friend.

In-Game History


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